10.0breath
Relay road · world 1 nobody has run yet
Picking up the run

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Nobody Finishes Alone

You get one breath.
Then you freeze,
and a stranger takes over.

One long road. Everyone who opened this link ran their breath on it, froze where it ran out, and left a note. You start where the last one stopped.

Stroll60 s · you start on solid ground
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Run30 s · you start on solid ground
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Relay10 s · exactly where they froze, mid-air included
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Sprint5 s · exactly where they froze, momentum included
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←→ move   space jump  ·  falling costs you 2 seconds  ·  what this keeps
Out of breath

You stop here.

You carried it . Say something to whoever comes next. They'll read it when they reach your statue.

Handed off

Your statue stands.

That's your one run on this road. Hand the link to someone else -- they'll start exactly where you stopped, and read what you left.

While you were away

World crossed

Nobody finished this alone.

The road moved

Someone else got there first.

While you were writing, another stranger picked up that statue. Your breath was run from a place that is no longer the end of the road, so it can't be added to the chain -- but the note you wrote is still there.

Out of date

This page is behind the road.

The road has been rebuilt since this page was loaded, and a breath run by the old one wouldn't land where it looked like it did. Reload and run it again -- your note is still here.

Come back

One breath each.

Lost

The road wouldn't take it.

Something about that breath didn't make sense to the road, so it wasn't added. That's on us, not on you.

Make a road

A road of your own.

It has no address but the link, and no way in but from you. You run the first breath; your statue is what everyone else picks up from.

Stroll60 s · you start on solid ground
Run30 s · you start on solid ground
Relay10 s · exactly where they froze, mid-air included
Sprint5 s · exactly where they froze, momentum included
Once a dayone breath each, every day
After strangersthe hot seat: wait for others to run
Every few hoursa slower road
No limitrun it as often as you like
In sighteveryone can see the flag from the start
Out of sightthe flag shows once enough statues stand, and hides again on every new world
Unsaidnobody is told how far the flag is
Saidbefore each breath, roughly how many steps are left, once the flag is in sight

Made

Your statue is the invitation.

Send this to whoever should run next. They land where you froze, read what you left, and get one breath of their own.

Nothing here

This road doesn't exist.

A road is only reachable by its own link, and this one leads nowhere -- a character lost in the copying, or a road that was never made. The public roads are always open.

Nothing here

Your road

The notes left on it.

You can take a line off your road. The statue stays where it froze -- only the note goes.

One moment

Checking you're a person.

Roads are handed between strangers, and this is what keeps them that way. It runs by itself and it asks once — not once per road. What this stores.

Nobody Finishes Alone

What this keeps.

No account, no email, no sign-in. The game has never needed to know who you are, and the short version is that it still doesn't.

In your browser. A random device token, so a road can tell one runner from another and hold you to one breath. It is made on your machine, it is never shown to anyone, and clearing this site's data ends it — you become a new stranger. A held grant sits beside it, and so does a note of the roads you have opened: which statues on them are yours, and how far each road had got the last time you looked. That note is what lets this page tell you what happened while you were away. It never leaves your browser, and no road is ever told that you read it.

On the road, in public. The name and the note you leave, the path your breath took, and when it happened. That is the game: the next stranger reads them. Leave nothing in them you would not hand to a stranger, because that is exactly what you are doing. Whoever made a road can blank a note on it, and so can the person who runs this game, on any road.

Briefly, and never on a road. Your network address, counted for one rolling hour so that one address cannot flood a road with new devices. It is never attached to a statue, never shown, and gone within the hour.

Cloudflare Turnstile. The check above is Cloudflare's, and it runs invisibly, which means it looks at how your browser behaves rather than asking you to click anything. Cloudflare describes what that collects in its Turnstile Privacy Addendum. The game is hosted on Cloudflare, which keeps ordinary server logs of requests to it; road links live in the part of the address a browser never sends, so the page you opened is not in them -- though the game's own requests to a road name it, as any request to a server names what it asks for.

Not here at all. No advertising, no third-party analytics, no profile of you, and nothing sold or handed on. Turnstile is the only outside code this page ever loads, and only when a road asks for it.

Timed out

That breath sat too long.

A road holds a place for you for ten minutes, and this one had gone by the time the breath came back. The run is spent, but the road hasn't moved -- pick it up again.

Out of reach

The road isn't answering.

Every statue on a road lives on the road, so there is nothing to run until it answers. Check the connection and try again.